We are waiting for the English script to go in, but so far, there are already a few major differences that are visible in Dragonica.Firstly, NPCS. LOTS of new NPCs.
We don't know all their names and we're just blindly doing the quests which are in Korean text, but as you can see in the following pics, Main Story quests are colored red on your quest log on the upper left corner, and other quests are blue.
The quest cap has also been raised although we haven't been able to test the max. So far, we have 10 ongoing quests.Available quests are marked by yellow Exclamation marks, with incomplete quests showing as grey Question marks. Once completed and ready to turn in, the Question marks go yellow. Grey Exclamations are for those that are too high-level for you to take, and blue ones are repeatable quests.
Red Exclamation and Question marks are the more important Storyline quests which link from area to area.
As you can see in the bottom right corner, there is a "monster count" box. When you hit your first 100 monsters, you automatically get a mystery box with loot inside. After that, the number is raised to 300 and more as you go along.Trusty Pororing follows you through town, but like an imaginary friend, you can only see your own Pororing on your own screen. Likewise your friends can't see yours. Aside from these, the sound effects have also been changed to include a wider range of effects and vocalizations by the different mobs. (The different Woodis all make different sounds when hit, and also die in different ways lol.)
Instances have been reworked of course, but we'll feature that in a separate post.


1 comments:
Ah! Finally more sneak previews!
Upload a lot more pictures please. We are all getting rabid for more information =D
Looking forward to the cbt/actual release.
-Striker
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